Friday, April 27, 2012

Hello 3D coat

Alright. it's been awhile since I posted, again, so I'll post more 3D stuffs I made XD.

WORK in PROGRESS


This is a jackal statue you will often see in Egypt. I'm currently making a 3D environment using:
 3DS Max as my modeling platform
Maya for UVing / baking Normal Maps
Zbrush for high poly sculpting/ modeling/ texturing/ baking Normal Maps
3d Coat for retopo
Photoshop for texturing
nDo, Crazybump, and xnormal for baking Normal Maps
and UDK  for setting up the scene and making shaders to work with my textures

I still have some more areas to refine, thanks to Linh's critique :)
This is also the first model I've ever retopo so I'm pretty happy that I finally got to use 3d Coat